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May 4, 2026 · 9 min
Today, we’re moving our product documentation at docs.warp.dev onto a stack we control end-to-end, and open-sourcing it at github.com/warpdotdev/docs.

Apr 29, 2026 · 16 min
Warp has come a long way since it initially set out to modernize the terminal. In the screenshot above, an agent is working through a plan alongside a developer's own shell commands — running its own commands, reasoning, proposing a diff — all in the same scroll stream. Five years ago, none of that would have had a place in Warp; today it's a core part of how people use it.

Apr 16, 2026 · 2 min
Claude Opus 4.7 is now available in Warp on paid plans and is the new default model for auto (genius), bringing stronger performance on multi-step coding tasks, debugging, and agent workflows.

Mar 16, 2026 · 9 min
Imagine you're on your phone and a teammate messages you: the onboarding flow is broken after the latest deploy, the signup form isn't validating inputs, the progress bar is stuck, and the confirmation screen doesn't…

Jan 2, 2026 · 5 min
We’ve optimized Warp's agent to use MCP more efficiently. MCP usage in Warp now uses 26% fewer tokens for tasks that rely on MCP context, and 10% fewer tokens when MCP context is supplied but unused.

Dec 22, 2025 · 4 min
Warp's new MCP context search tool reduces conversation costs by 26% when using Model Context Protocol servers. Instead of loading all MCP tools upfront, agents now discover and load only what's relevant to each task.

Dec 15, 2025 · 9 min
Back when we announced Warp 2.0 (hard to believe it’s only been 4 months), one of the core ideas was that agents let you multithread yourself – a single developer might have four or five different agents working on…

Nov 24, 2025 · 3 min
Anthropic’s latest model, Claude Opus 4.5, is now available for all Warp users. Claude Opus 4.5 is built for long-horizon tasks, which pairs perfectly with Warp’s new planning entrypoint: /plan.

Oct 17, 2025 · 7 min
Three years and one breakthrough later — Warp finally shipped full UI zoom. Founding engineer Aloke shares what made it so tough and how Warp’s own AI helped solve it.

Sep 9, 2025 · 14 min
How Warp built a first-class in-terminal code editor powered by language servers, structured editing, and the same AI features you get in chat.

Sep 1, 2025 · 7 min
Our approach We built on the same production-grade, single-agent system we used in our previous SWE-bench Verified submission.

Jun 25, 2025 · 6 min
To see how we achieved 71% (top 5) on SWE-bench Verified, see this post. Terminal-Bench is an open-source benchmark for evaluating how well AI agents perform on complex tasks that are rooted in the terminal.

Jun 23, 2025 · 9 min
SWE-bench is the primary benchmark for evaluating LLMs and AI agents on coding tasks. It assesses a system’s ability to fix problems pulled from real-world GitHub issues on large, complex open-source codebases.

Jan 22, 2025 · 8 min
Since April 2024, we have had a team of around five engineers working to build Warp on Windows. Building for Windows was significantly more challenging than for Linux or the Web.

Dec 11, 2024 · 6 min
We’re building Warp, an intelligent terminal written in Rust. We recently decided to cross-compile our app to web via WASM and are now making Warp available through the browser.

Dec 5, 2024 · 6 min
We’re building Warp, the intelligent terminal with AI and your team’s knowledge built-in.

Jul 18, 2024 · 11 min
We just launched the option to enable Same Line Prompt in Warp. Let’s talk about it!

May 2, 2024 · 6 min
In this post, I am going to outline what I believe are common misconceptions about AI-powered software development.
Jan 9, 2024 · 8 min
Did you know that you can use MS Paint within your terminal? 🤯 textual-paint is a program that emulates MS Paint within your terminal.

Aug 25, 2023 · 8 min
This week Warp launched a new feature every day as part of a “Why Not?” Week.

Aug 10, 2023 · 13 min
Here’s a sneak peek into what the first few months of my time as a software engineer at Warp have been like. At Warp, all engineers are given three “small” starter tasks and one larger starter project.

Jun 7, 2023 · 13 min
If you’ve been writing Python for any amount of time, you’ve probably run into pip and virtualenv, and venv. Maybe you’ve used pyenv too, and Pipenv, and for the data scientists out there, Anaconda.

May 4, 2023 · 13 min
Grids - two-dimensional arrays of characters - are the universal building blocks of terminals.

Mar 29, 2023 · 5 min
Recently, while working on the ability to drag tabs in Warp, I ran into a major blocker: trying to drag an individual tab would instead drag the entire window around.

Feb 14, 2023 · 17 min
Why building a UI in Rust is uniquely tricky — and what Warp learned from doing it anyway.

Jan 11, 2023 · 28 min
A deep dive into what actually happens under the hood when you open a terminal and run ‘ls’ — from PTYs and shell initialization to the final render.

Nov 16, 2022 · 11 min
How Warp built fast, accurate syntax highlighting for the terminal input editor — from command parsing to styling text in place.

Jul 27, 2022 · 22 min
This is a deep-dive on text rendering — shaping, rasterization, and the challenges of optimizing for performance without sacrificing quality.

Jul 7, 2022 · 5 min
The story behind Warp’s AI Command Search: turning natural-language queries into the exact terminal command you need.

Jul 6, 2022 · 1 min
VS Code offers a default integration terminal that fits right in with the editor GUI, but many developers still prefer to use their own terminal of preference.

Jun 21, 2022 · 13 min
Cheat sheets are great, but I think we can do better.

Jun 17, 2022 · 2 min
“Git checkout -b” is a command that you need to know when you’re learning to code. It’s actually very simple, and this blog will teach you everything you need to know.

Mar 1, 2022 · 9 min
Brief introduction to several tools in the Rust standard library that let you break the borrow checker's rules: Rc, Arc, RefCell, Mutex, RwLock, and Atomics.

Feb 23, 2022 · 10 min
Long ago, when I was still a console newbie, I copied my friend’s bash configuration file. It had all the necessary stuff already included - aliases, colors, and most importantly: a nice prompt setup.

Nov 18, 2021 · 8 min
This is a tutorial on drawing styled rectangles using Metal graphics shaders. Learn how to draw a rectangle, add borders, round the rectangle’s corners, and fill the rectangle with linear gradients.

Sep 23, 2021 · 8 min
It's hard to exit vim, emacs, nano, and tmux on terminals. This article explains why these apps were built this way, and provides a guide on how to exit them.

Jul 12, 2021 · 16 min
Warp is a new high-performance terminal built entirely in Rust that makes you and your team more productive and the CLI easier to use.